What Now? Episode 32 – “There’s a chicken outside!”

What Now? Episode 32 – “There’s a chicken outside!”

Download this episode, in which Gavin and Andrey talk about GDC, pens and ink, coats in California, 360iDev, ADC, happy jumping, cupcakes, code synchronization between similar versions of an app, ACRA and Android bug reporting, localization of mobile apps, Samsung Galaxy S3, in-app payments on the NOOK, RIM, Lucas Arts shutting down, Jedi Knight source code, Fabien Sanglard, doors and chickens, our development setups, Andrey’s other podcast, Sublime Text and vim, and audio-only games.

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What Now? Episode 31 – “Nobody wants to sleep with a programmer.”

What Now? Episode 31 – “Nobody wants to sleep with a programmer.”

Download this episode, in which Gavin and Andrey talk about what Andrey loves to hate or hates to love, free phones with strings attached, specialties, the Samsung app store, Gavin launching Sneezies Match, Andrey’s description of how he hates that things decline over time, and Gavin’s attempt to understand him, understanding your market, buying boxes, consulting revelations, and programmers after the apocalypse.

There’s a bit of echo on this one. Sorry about that. But the episode is one of my favorites! So, enjoy!

What Now? Episode 30 – “I couldn’t find any benefits at all!”

What Now? Episode 30 – “I couldn’t find any benefits at all!”

Download this episode, in which Gavin and Andrey talk about Andrey’s class, looking at the positives, client work, Uberdeck, wallpapers and 1-star reviews, Retro Dreamer’s games, unlocks vs. paid apps, thoughts on the premium paid market, understanding your target market, BlackBerry 10, one game a month, and the joy of external time pressures.

Sorry about the poor sound quality on this one; we had a few technical issues, but they’ve since been resolved.

What Now? Episode 29 – “Ice cream is a fruit”

What Now? Episode 29 – “Ice cream is a fruit”

Download this episode, in which Gavin and Andrey talk about Retro Dreamer’s new games, sticking with one style, the key to mobile game dev happiness, getting things done before they become toxic, dropping the ‘Titanic’ references, fast iteration times, Drifter, the non-financial benefits of Kickstarter, Ethan, the logistics of teaching as an adjunct professor, Laracon, what it takes to leave the house, taking care of a baby, Navy Seals and new mothers, Android UI and XML, custom UI as a niche in software dev, teaching references and pointers, Happy Jump, and working with a publisher.

What Now? Episode 28 – “And that’s how it goes”

What Now? Episode 28 – “And that’s how it goes”

Download this episode, in which Gavin and Andrey talk about the work that goes into making the podcast, the software equivalent of motivational speaking, derivative Android app stores, trying since 2005, making 2 games a week for 5 years, an app, on average, making $1 a day, socks, ice cream jump, Retro Dreamer style, paid vs. ads, the conference in Denver, conferences in general, vacations, Craig coming back to work, iPhone ordering confusion, Tumblr posts, iOS6 updates, the pixel pipeline, and returning to old code.

What Now? Episode 27 – “Red Bull gives you the jitters.”

What Now? Episode 27 – “Red Bull gives you the jitters.”

Download this episode, in which Gavin and Andrey talk about cloning, Red Bull, teaching Unix and Perl, the amount of work it takes to teach a college course, an avalanche of client work, turning down client work, app dropping 3000 rank positions in a few hours, NOOK owners, the new generation of Kindle Fire tablets, Jeff Vogel on storytelling in games, John Carmack’s QuakeCon 2012 keynote, Craig’s paternity leave, finding a compromise between quick-to-make projects and projects that take a long time to complete, motivation, Happy Poo Fall, Ice Cream Jump, Gavin Bowman art, app store rejections, saturating the world with Retro Dreamer games, matching socks, working on IAP for the Kindle Fire, coding in Java for Android, performance-oriented games in Java and Javascript, another app store rejection, and Twitter as a replacement for cubicle-chat.

What Now? Episode 26 – “I don’t know why people find our suffering so amusing”

What Now? Episode 26 – “I don’t know why people find our suffering so amusing”

Download this episode, in which Gavin and Andrey talk about Gavin’s new rig, the new Apple ads, what Gavin has in the works, clever ice cream, how funny we are, Andrey as professor, the comfort zone, dentists, consulting work, restoring purchases, justification for continuously making improvements to apps, when an old game isn’t old at all, and technical problems.

What Now? Episode 25 – “Sorry, what were you asking?”

What Now? Episode 25 – “Sorry, what were you asking?”

Download this episode, in which Gavin and Andrey talk about the little things, missed episodes, what Gavin is working on, Andrey’s game engine choice, cocos2dx, cocos2d-iphone, Moai, documentation as a measure of polish, the mental switch between low level game development and script-based engines, Andrey’s trawl through his indie work history, the pointless urge to collate, having too much stuff, Andrey’s client projects, Antair Notes market comparisons, an excellent example of pragmatic support, web vs. mobile development, Uberdeck, robots, IAP hacks, update on Duckers, Playbook sales, the benefits of other platforms, Ouya, Andrey’s hating Colin Farrell for no good reason, the Olympics, a rundown of Gavin’s submission-a-day week, the comfort level economic measure, Walled Garden Weekly, Gavin’s new laptop and Magic Trackpad skills.

What Now? Episode 24 – “Programming. It’s pretty cool.”

What Now? Episode 24 – “Programming. It’s pretty cool.”

Download this episode, in which Gavin and Andrey talk about Gavin working again, prototyping small games, Unity, possible game engines, SDL and zlib, Andrey trying to pronounce ‘Cocos2D’, wasting time evaluating game engines, wasting time building game engines, Uberdeck, building web apps, Laravel, web site templates, Twitter Bootstrap, going to the movies, the PS3 gamepad, and the possibility of guests.

What Now? Episode 23 – “Your mind wanders when it’s empty.”

What Now? Episode 23 – “Your mind wanders when it’s empty.”

Download this episode, in which Gavin and Andrey talk about Antair Notes, Android live wallpaper, game bugs being the best kind of bugs, infinitely heavy bad guys, playing around with Unity, RIM doing what RIM does best, Google IO and the new Android tablet, Amazon expanding the Kindle Fire market to include other countries, being able, but not willing, to respond to app store reviews, the possibility of Retro Dreamer being on Xbox Live, Andrey’s weird TV-fueled coding habits, feeling like you’re wasting time no matter what you’re working on, independent developers and depression, 360iDev, Gavin Frogger, Ed Bartley, Flowerpot Games, and Pancakes!!!, setting up a new computer, Brave, Up, realistic hair, Valve’s Source Filmmaker, meeting Pyro, Lego Batman 2, Spider-Man, Batman, Stan Lee, Christian Bale, and Michael Keaton.